Project01 Precedent Studies

Precedent Analysis,Project01,Uncategorized — Dan Russo @ 5:38 am

 

[vimeo 74537748 w=500&h=280]

Date: July 2014

Project: Light House

Creator: SOFTlab

The purpose of this installation was to respond to real time sound input from equipment and live performances.  It was the intention of  SOFTlab to create an environment which visually displayed characteristics of music being played at SONOS.  This project engages music in a very unique way that goes beyond a visualizer.  The complexity of the patterns made by the lights and the depth of input make the installation very responsive.  The complexity of the display, and how it physically relates to the sound itself is great aspect to further investigate and think about going forward.

softlabnyc.com/light-house/

 

 

[vimeo 32966250 w=500&h=280]

Date: 2012 

Project: VERSUS.

Creator: David Letellier

The purpose of this installation was to explore sound as a constantly evolving system.  The artist wanted to create a space that started with one sound, but built the ambient sound of the space on top of each subsequent recording.  One side will record the other, and then play it back for the opposing side.  This creates an ever evolving loop that includes all active participants and the space itself.  The idea that the character of a space can be displayed and collected in a compressed auditory manner is very intriguing.  The idea of creating opposing components that build on each other makes it a valuable piece to study.

www.designboom.com/art/david-letellier-versus-a-kinetic-sound-sculpture/

 

painting_machine

 

Date: August 2011

Project: Interactive Robot Painting Machine

Creator: Benjamin Grosser

 

This piece of interactive art turns sound into a visual painting.  It was the intention of the artist to expand the boundary of interaction between music and visual art.  This project uses genetic algorithms to process audio data into a painting style.  This style becomes a evolving guideline for the image output.  The robotic system uses a controlled paint brush on canvas to generate the visuals.  This project displays a very unique way of processing audio input into a framework of guidelines.  Studying this project may be helpful to clearly define a relationship between an input and output.

www.wgsn.com/blogs/homebuildlife/innovation-art-design-the-robot-painting-machine

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