Project 2 – Raspberio

Assignment,Hardware — Tags: — tdoyle @ 11:26 pm

For my second project, I created a controller reminiscent of the classic NES controller with three push buttons. This project aimed to expose us to aspects of hardware prototyping and the WiringPi library. In the end I created a demo “game” where the player could move Mario around the screen by moving left, right, and jumping.


Precedent Analysis

Precedent Analysis — Tags: — tdoyle @ 2:28 am

Interactive Surfaces

Video (No embed-able version, sorry!)

In this project, Bruno Zamborlin, uses a microphone to detect when people are tapping an object. The interesting thing that Zamborlin is doing here is to make the device portable as well as customize the sounds the it creates. This, as demoed in the video, creates the impression that different surfaces or objects are different instruments.



This project brings an old technology into new use by using dual-tone multifrequency signaling to allow researchers to communicate under water. To me, this is an interesting project since it is sending the same message, but changing the medium of the message in between the recipients to break the problem of traditional sound not traveling well through the water.

Resonant Chamber

Resonant Chamber | Making from rvtr on Vimeo.

This project allows for the roof of the performance room to be changed to allow for optimal acoustics. While the initial version of the project is done via manual controls of the structure, they do plan to later add microphone input to make instant changes to the structure based on the music being played. The concept as presented shows how sound could effect space and make dynamically transform to a desired state.

Tommy Doyle

Assignment,Description — Tags: — tdoyle @ 2:37 pm

Hello! My name is Tommy Doyle and I am currently a Senior majoring in Computer Science and Human Computer Interaction. My background is highly technical with experience in software engineering, mobile development, and web development. As well I have experience in interaction design (mostly UX and UI) and User Research. My goal with any design I create is to bring powerful technology to the user and to add a bit of joy to every experience.

With this course, I hope to dive into an area of interaction design that I do not have as much experience in. I hope to challenge myself to get out of my comfort zone and produce some work I’m really proud of.

The work I am most proud of so far has been around booth during carnival on campus. Below is a link to the game that I played a part in making in the spring of 2013.

Journey to Paradise Falls from Andy Biar on Vimeo.

Here is a picture of the outside of the booth!


More of my work is available here:

I’m looking forward to the semester and what it holds in store!

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